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Catch My Drift

A racing game made for Year 2 Block D at BUas by Team Vroom in our custom engine.

Image credit: Luce Bording

Details

State
Released (v1.0)

Engine

Custom (C++)

Team

12

Producer

Donna Weerdenburg

Graphics Programmer & Programming Lead

Gameplay & Physics Programmer

Engine & Tools Programmer

Engine & Tools Programmer

Graphics Programmer

Graphics Programmer

Patrick Vreeburg

Graphics Programmer

Remi Adriaensen

Tech Designer & Design Lead

Alexei Meiere

Level Designer

Sem Marée

Technical Artist & Art Lead

3D Artist

Tomas de Boer