Personal Modulo Engine A game engine made with time and care. Aimed to make developing fast and easy. #team-project #custom-engine #dx12 #vulkan 30 October 2026
BUas Spline Toolkit A procedural generation tool to make infrastructure along splines. #team-project #unreal-engine #splines #pcg 30 October 2026
BUas Catch My Drift A racing game made for Year 2 Block D at BUas by Team Vroom in our custom engine. #custom-engine #team-project #racing 12 June 2026
BUas Vroom A racing-focused engine made by a team of 7 at BUas #custom-engine #dx12 #ps5 10 April 2026
Personal Rusterizer A software rasterizer made in Rust for the masterclass hosted by Luca Quartesan and Traverse Research. #custom-engine #software-raster #multi-threaded 9 February 2026
BUas DX12 Smoke simulator Some simulation through HLSL compute shaders and ray marching #dx12 #simulation #compute 16 January 2026
BUas PS5 PBR model viewer A model viewer made for PS5 featuring PBR rendering and some extra features #custom-engine #ps5 #rasterization #gltf 31 October 2025
BUas Azura A magical rts game made for Year 1 Block D at BUas by Team Gotham consisting of 5 artists, 5 designers and 4 programmers. #team-project #unreal-engine #rts 27 June 2025
BUas Generic Raycing Game A raytraced racing game inspired by Trackmania. Made with a CPU path tracer and Bullet Physics's vehicle system. #custom-engine #raytracing #cpu #simd 11 April 2025